Pygame - 使用Cx_Freeze编译成exe
我正在尝试用Cx_freeze把我的pygame游戏转换成exe文件;当我从脚本运行时,一切都很好,但当我作为exe运行时,它就崩溃了,出现了:
Traceback (most recent call last):
File "C:\Python32\lib\site-packages\pygame\__init__.py", line 122, in <module>
try: import pygame.display
File "ExtensionLoader_pygame_display.py", line 12, in <module>
File "ExtensionLoader_pygame_surface.py", line 12, in <module>
ImportError: No module named _view
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "C:\Python32\lib\site-packages\cx_Freeze\initscripts\Console3.py", line 2
7, in <module>
exec(code, m.__dict__)
File "Title.pyw", line 8, in <module>
File "C:\Python32\lib\site-packages\pygame\__init__.py", line 123, in <module>
except (ImportError,IOError):display=MissingModule("display", geterror(), 1)
File "C:\Python32\lib\site-packages\pygame\__init__.py", line 66, in __init__
self.warn()
File "C:\Python32\lib\site-packages\pygame\__init__.py", line 90, in warn
warnings.warn(message, RuntimeWarning, level)
File "C:\Python32\lib\warnings.py", line 18, in showwarning
file.write(formatwarning(message, category, filename, lineno, line))
File "C:\Python32\lib\warnings.py", line 25, in formatwarning
line = linecache.getline(filename, lineno) if line is None else line
File "C:\Python32\lib\linecache.py", line 15, in getline
lines = getlines(filename, module_globals)
File "C:\Python32\lib\linecache.py", line 41, in getlines
return updatecache(filename, module_globals)
File "C:\Python32\lib\linecache.py", line 127, in updatecache
lines = fp.readlines()
File "C:\Python32\lib\codecs.py", line 300, in decode
(result, consumed) = self._buffer_decode(data, self.errors, final)
UnicodeDecodeError: 'utf8' codec can't decode byte 0x90 in position 2: invalid s
tart byte
Press any key to continue . . .
有没有什么办法解决这个问题?Py2exe对一些人有效,但因为我用的是python 3,所以我没这个运气。
1 个回答
1
你需要使用 import pygame._view
这个命令。
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