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<p>我不知道如何解决这个问题。请帮帮我:)</p>
<p>我想将一台电脑录制的声音数据发送到另一台电脑并播放。(通过UDP)</p>
<p>程序可能工作正常,但声音包含(?)不舒服的噪音。
当我尝试在一个程序序列中录制和播放声音时,它工作正常。没有声音。
在使用UDP的情况下,即使在一台PC上,使用IP 127.0.0.1,也会出现噪声。
一开始,我认为原因是因为播放的声音在另一台电脑上是不存在的,我通过制作缓冲区来修复它。
它解决了小噪音,但几乎所有的噪音仍然存在。</p>
<p>下面的代码是</p>
<p>客户</p>
<pre><code>import pyaudio
import socket
from threading import Thread
frames = []
def udpStream():
udp = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
while True:
if len(frames) > 0:
udp.sendto(frames.pop(0), ("127.0.0.1", 12345))
udp.close()
def record(stream, CHUNK):
while True:
frames.<a href="https://www.cnpython.com/list/append" class="inner-link">append</a>(stream.read(CHUNK))
if __name__ == "__main__":
CHUNK = 1024
FORMAT = pyaudio.paInt16
CHANNELS = 2
RATE = 44100
p = pyaudio.PyAudio()
stream = p.open(format = FORMAT,
channels = CHANNELS,
rate = RATE,
input = True,
frames_per_buffer = CHUNK,
)
Tr = Thread(target = record, args = (stream, CHUNK,))
Ts = Thread(target = udpStream)
Tr.setDaemon(True)
Ts.setDaemon(True)
Tr.start()
Ts.start()
Tr.join()
Ts.join()
</code></pre>
<p>服务器</p>
<pre><code>import pyaudio
import socket
from threading import Thread
frames = []
def udpStream(CHUNK):
udp = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
udp.bind(("127.0.0.1", 12345))
while True:
soundData, addr = udp.recvfrom(CHUNK)
frames.append(soundData)
udp.close()
def play(stream, CHUNK):
BUFFER = 10
while True:
if len(frames) == BUFFER:
while True:
stream.write(frames.pop(0), CHUNK)
if __name__ == "__main__":
FORMAT = pyaudio.paInt16
CHUNK = 1024
CHANNELS = 2
RATE = 44100
p = pyaudio.PyAudio()
stream = p.open(format=FORMAT,
channels = CHANNELS,
rate = RATE,
output = True,
frames_per_buffer = CHUNK,
)
Ts = Thread(target = udpStream, args=(CHUNK,))
Tp = Thread(target = play, args=(stream, CHUNK,))
Ts.setDaemon(True)
Tp.setDaemon(True)
Ts.start()
Tp.start()
Ts.join()
Tp.join()
</code></pre>
<p>对不起,源代码太长了。请随意播放此节目。</p>