我有两个功能,我需要调用对方基于用户设置。也就是说,如果用户打开了repeat,它只需要继续运行,直到手动停止,我有一个按钮。如何才能做到这一点,而不造成一个无限循环错误崩溃的程序?你知道吗
def T1_Timer(list):
msg = list[0]
global t1
T1_List = list
t1 = threading.Timer(MultiTimer2Settings.T1_Time, msg)
while t1.is_alive():
if not t1.is_alive():
return
else:
time.sleep(1)
Parent.SendTwitchMessage(msg)
T1_List.pop(0)
return T1_List
def DoRun1():
T1_List1 = []
T1_List2 = []
while not StopPressed:
T1_List1 = CheckList1(T1_List2)
T1_List2 = T1_Timer(T1_List1)
return
StopPressed = False
def StopButton():
global StopPressed
StopPressed = True
return
def CheckList1(T1_List=[]):
global t1
t1 = threading.Timer(MultiTimer2Settings.T1_Time, "")
if not t1.is_alive() and len(T1_List) <= 0:
if MultiTimer2Settings.T1M1_Enabled:
T1_List.append(MultiTimer2Settings.T1M1)
if MultiTimer2Settings.T1M2_Enabled:
T1_List.append(MultiTimer2Settings.T1M2)
if MultiTimer2Settings.T1M3_Enabled:
T1_List.append(MultiTimer2Settings.T1M3)
if MultiTimer2Settings.T1M4_Enabled:
T1_List.append(MultiTimer2Settings.T1M4)
if MultiTimer2Settings.T1M5_Enabled:
T1_List.append(MultiTimer2Settings.T1M5)
return T1_List
只需使用
while
循环:它们应该返回传递给另一个函数的值,而不是每个函数调用另一个函数。然后可以将这些变量放入变量中,并在后续调用中传递它们。你知道吗
像这样的
使用一个函数调用另一个函数将不在循环中,因此这样做是最简单的选择
试着运行它!你知道吗
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