我正在调整text adventure game tutorial,github,以适应python 2.7。我正在使用PyCharm 4.5.4社区版作为我的IDE。当我不重写父方法时,它会给我一个错误:
Class WolfRoom must implement all abstract methods
一开始为了消除这个错误,我将缺少的方法def modify_player(self, the_player):
定义为pass
,但我很快意识到我正在用没有任何东西覆盖方法,这不是我想要的。现在,如果我只是从WolfRoom类中删除该方法,我会得到一个IDE错误,如上图所示,但是当我运行游戏时,它看起来工作得很好。我应该不使用这个方法,还是定义它并使用super()
?
下面是一些代码片段:
class MapTile(object):
"""The base class for all Map Tiles"""
def __init__(self, x, y):
"""Creates a new tile.
Attributes:
:param x: The x coordinate of the tile.
:param y: The y coordinate of the tile.
"""
self.x = x
self.y = y
def intro_text(self):
"""Information to be displayed when the player moves into this tile."""
raise NotImplementedError()
def modify_player(self, the_player):
"""Process actions that change the state of the player."""
raise NotImplementedError()
def adjacent_moves(self):
"""Returns all move actions for adjacent tiles."""
moves = []
if world.tile_exists(self.x + 1, self.y):
moves.append(actions.MoveEast())
if world.tile_exists(self.x - 1, self.y):
moves.append(actions.MoveWest())
if world.tile_exists(self.x, self.y - 1):
moves.append(actions.MoveNorth())
if world.tile_exists(self.x, self.y + 1):
moves.append(actions.MoveSouth())
return moves
def available_actions(self):
"""Returns all of the available actions in this room"""
moves = self.adjacent_moves()
moves.append(actions.ViewInventory())
return moves
。。。
class EnemyRoom(MapTile):
def __init__(self, x, y, enemy):
self.enemy = enemy
super(EnemyRoom, self).__init__(x, y)
def intro_text(self):
pass
def modify_player(self, the_player):
if self.enemy.is_alive():
the_player.hp = the_player.hp - self.enemy.damage
print("Enemy does {} damage. You have {} HP remaining.".format(self.enemy.damage, the_player.hp))
def available_actions(self):
if self.enemy.is_alive():
return [actions.Flee(tile=self), actions.Attack(enemy=self.enemy)]
else:
return self.adjacent_moves()
。。。
class WolfRoom(EnemyRoom):
def __init__(self, x, y):
super(WolfRoom, self).__init__(x, y, enemies.Wolf())
def intro_text(self):
if self.enemy.is_alive():
return """
A grey wolf blocks your path. His lips curl to expose canines as white as
the nights sky. He crouches and prepares to lunge.
"""
else:
return"""
The corpse of a grey wolf lays rotting on the ground.
"""
目前没有回答
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