java战舰代码不工作
这是我用Java重新创建战舰的尝试。我决定只测试一艘飞船的简单版本,并在游戏板上给飞船一个具体位置。我发现我的代码有问题。无论我输入什么坐标,我最终都会“撞上”这艘船
以下是我迄今为止编写的所有代码:
import java.util.Scanner;
class GameBoard {
Scanner input = new Scanner(System.in); // scanner object
String[][] board = { // game board
{"_", " 1", " 2", " 3", " 4", " 5", " 6", " 7", " 8", " 9", "10"},
{"A", "[ ]", "[ ]", "[ ]", "[ ]", "[ ]", "[ ]", "[ ]", "[ ]", "[ ]", "[ ]"},
{"B", "[ ]", "[ ]", "[ ]", "[ ]", "[ ]", "[ ]", "[ ]", "[ ]", "[ ]", "[ ]"},
{"C", "[ ]", "[ ]", "[ ]", "[ ]", "[ ]", "[ ]", "[ ]", "[ ]", "[ ]", "[ ]"},
{"D", "[ ]", "[ ]", "[ ]", "[ ]", "[ ]", "[ ]", "[ ]", "[ ]", "[ ]", "[ ]"},
{"E", "[ ]", "[ ]", "[ ]", "[ ]", "[ ]", "[ ]", "[ ]", "[ ]", "[ ]", "[ ]"},
{"F", "[ ]", "[ ]", "[ ]", "[ ]", "[ ]", "[ ]", "[ ]", "[ ]", "[ ]", "[ ]"},
{"G", "[ ]", "[ ]", "[ ]", "[ ]", "[ ]", "[ ]", "[ ]", "[ ]", "[ ]", "[ ]"},
{"H", "[ ]", "[ ]", "[ ]", "[ ]", "[ ]", "[ ]", "[ ]", "[ ]", "[ ]", "[ ]"},
{"I", "[ ]", "[ ]", "[ ]", "[ ]", "[ ]", "[ ]", "[ ]", "[ ]", "[ ]", "[ ]"},
{"J", "[ ]", "[ ]", "[ ]", "[ ]", "[ ]", "[ ]", "[ ]", "[ ]", "[ ]", "[ ]"}
};
boolean frigateIsAlive = true; // the ship is still alive
int numOfHitsOnFrigate = 0; // number of hits the player made on the frigate
String [] frigate = {board[1][1], board[1][2]}; // ship
public void createBoard(){ // draws the battleship game board
for (int row = 0; row < board.length; row++) {
for (int col = 0; col < board[row].length; col++) {
System.out.print(board[row][col] + "\t");
} // inner loop
System.out.println();
System.out.println();
System.out.println();
} // outer loop
}
public String getUserGuess() { // takes the users guess
System.out.println("Choose a coordinate on the board to fire at");
int x = input.nextInt();
int y = input.nextInt();
String userGuess = board[x][y];
return userGuess;
}
public void checkResult(String userGuess) { // checks the user's guess
if(userGuess.equalsIgnoreCase(frigate[0])){
System.out.println("hit!");
numOfHitsOnFrigate++;
board[1][1] = " *";
createBoard();
}
else if(userGuess.equalsIgnoreCase(frigate[1])) {
System.out.println("hit!");
numOfHitsOnFrigate++;
board[1][2] = " *";
createBoard();
}
else {
System.out.println("miss!");
}
if (numOfHitsOnFrigate == 2) {
System.out.println("Enemy frigate has been sunk!");
frigateIsAlive = false;
}
}
} // end class
public class Game {
public static void run() {
GameBoard newGame = new GameBoard();
newGame.createBoard();
while(newGame.frigateIsAlive) {
newGame.checkResult(newGame.getUserGuess());
}
}
}
public class App {
public static void main(String[] args) {
Game.run();
}
}
# 1 楼答案
因为
frigate
的声明是:,最终将字符串
'[ ]'
分配给护卫舰的两个值。当你寻找护卫舰并比较数值时,这将与更多的空字符串进行比较这可以通过在
[1,2,3,4, n]
中制作位置x和[A,B,C...,Letter_n]
中位置y的电路板来固定。也就是说,护卫舰的坐标是Frigate.x = 1
和Frigate.y = A
我希望这有帮助
我看到了你关于如何实施这一点的进一步问题。我会让护卫舰成为一个有坐标列表的等级:
this.x
作为字母或数字的一个点this.y
作为一个非此类型的点。x如您的示例所示元组
(this.x, this.y)
在你的列表护卫舰上会很好用对护卫舰列表中的任何其他点执行相同操作
在护卫舰名单完成后,还有两件事需要改变
更改的第一件事是如何检查用户是否在您想要的范围内调用内容
第二件必须改变的事情是如何确保同一点不会被反复调用来“炸毁”一艘船。也就是说,当护卫舰上的一个点被呼叫时,它应该从护卫舰上移除。护卫舰上剩余的元组将是护卫舰上剩余的生命值。为了回忆护卫舰的原始尺寸,增加
Frigate.initialSize()
是非常方便的,但这可能是以后的事情