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如何使用Jackson数据格式。xml来序列化java中的LookAndFeel对象?

在Java JDK 14.0.1中

当我尝试序列化时:

private LookAndFeel lookAndFeel = new FlatLightLaf();
// I am obviously creating this in a working object as the serializing in xml with jackson has been successful until this specific object was added.

它使用https://www.formdev.com/flatlaf/作为maven依赖项存储

使用pom中的com.fasterxml.jackson.dataformat.xml。xml和com.fasterxml.woodstox-core我听说可以防止某些错误:

    <dependency>
      <groupId>com.formdev</groupId>
      <artifactId>flatlaf</artifactId>
      <version>0.36</version>
    </dependency>
    <dependency>
      <groupId>com.fasterxml.jackson.dataformat</groupId>
      <artifactId>jackson-dataformat-xml</artifactId>
      <version>2.11.1</version>
    </dependency>
    <dependency>
       <groupId>com.fasterxml.woodstox</groupId>
       <artifactId>woodstox-core</artifactId>
       <version>5.1.0</version>
    </dependency>

具有以下序列化功能:

    public void serializeSettings(Settings settings, File directoryToStore) {
        XmlMapper xmlMapper = new XmlMapper();
        try {
            xmlMapper.writeValue(directoryToStore, settings);
            
        } catch (JsonGenerationException e) {
            e.printStackTrace();
            
        } catch (JsonMappingException e) {
            e.printStackTrace();
            
        } catch (IOException e) {
            e.printStackTrace();
            
        }
    }

它使用的是一个设置对象(我将提供的不是完整的对象,而是引起问题的变量的一个尽可能小的表示,请记住,我已经删除或缩短了大部分java文档,使其更易于阅读):

设置。爪哇

package com.pygame_studio.settings;

import java.io.File;

import javax.swing.LookAndFeel;

import com.pygame_studio.settings.appearance_and_behavior.AppearanceAndBehavior;

public class Settings {
    private File storedSettingsFile;  // Where the settings .xml file is stored.
    
    private AppearanceAndBehavior appearanceAndBehavior;  // Stores all the settings to do with the appearance and behavior of Pygame Studio.

    public Settings() {
        super();
    }
    
    public Settings(File storedSettingsFile,
                    /*Appearance And Behavior settings*/
                    LookAndFeel lookAndFeel) {
        this.setStoredSettingsFile(storedSettingsFile);
        
        this.setAppearanceAndBehavior(new AppearanceAndBehavior(lookAndFeel));
    }
    
    public Settings(File storedSettingsFile,
                    AppearanceAndBehavior appearanceAndBehavior) {
        this.setStoredSettingsFile(storedSettingsFile);
        
        this.setAppearanceAndBehavior(appearanceAndBehavior);
    }
    
    /**
     * @return storedSettingsFile
     */
    public File getStoredSettingsFile() {
        return storedSettingsFile;
    }

    /**
     * @param storedSettingsFile - storedSettingsFile to set.
     */
    public void setStoredSettingsFile(File storedSettingsFile) {
        this.storedSettingsFile = storedSettingsFile;
    }

    /**
     * @return appearanceAndBehavior
     */
    public AppearanceAndBehavior getAppearanceAndBehavior() {
        return appearanceAndBehavior;
    }

    /**
     * @param appearanceAndBehavior - appearanceAndBehavior to set.
     */
    public void setAppearanceAndBehavior(AppearanceAndBehavior appearanceAndBehavior) {
        this.appearanceAndBehavior = appearanceAndBehavior;
    }

}

外观和外观。爪哇

package com.pygame_studio.settings.appearance_and_behavior;

import java.io.File;

import javax.swing.LookAndFeel;

public class AppearanceAndBehavior {
    private LookAndFeel lookAndFeel;  // Stores the look and feel of the program.

    public AppearanceAndBehavior() {
        super();
    }
    
    public AppearanceAndBehavior(LookAndFeel lookAndFeel) {
        this.setLookAndFeel(lookAndFeel);
    }
    
    /**
     * @return - lookAndFeel
     */
    public LookAndFeel getLookAndFeel() {
        return this.lookAndFeel;
    }

    /**
     * @param lookAndFeel - lookAndFeel to set
     */
    public void setLookAndFeel(LookAndFeel lookAndFeel) {
        this.lookAndFeel = lookAndFeel;
    }

}

我得到以下错误:

com.fasterxml.jackson.databind.exc.InvalidDefinitionException: No serializer found for class com.formdev.flatlaf.UIDefaultsLoader$$Lambda$93/0x0000000800c2f040 and no properties discovered to create BeanSerializer (to avoid exception, disable SerializationFeature.FAIL_ON_EMPTY_BEANS) (through reference chain: com.pygame_studio.settings.Settings["appearanceAndBehavior"]->com.pygame_studio.settings.appearance_and_behavior.AppearanceAndBehavior["lookAndFeel"]->com.formdev.flatlaf.FlatLightLaf["defaults"]->javax.swing.UIDefaults["CheckBoxMenuItem.border"])
    at com.fasterxml.jackson.databind.exc.InvalidDefinitionException.from(InvalidDefinitionException.java:77)
    at com.fasterxml.jackson.databind.SerializerProvider.reportBadDefinition(SerializerProvider.java:1277)
    at com.fasterxml.jackson.databind.DatabindContext.reportBadDefinition(DatabindContext.java:400)
    at com.fasterxml.jackson.databind.ser.impl.UnknownSerializer.failForEmpty(UnknownSerializer.java:71)
    at com.fasterxml.jackson.databind.ser.impl.UnknownSerializer.serialize(UnknownSerializer.java:33)
    at com.fasterxml.jackson.databind.ser.std.MapSerializer.serializeFields(MapSerializer.java:726)
    at com.fasterxml.jackson.databind.ser.std.MapSerializer.serializeWithoutTypeInfo(MapSerializer.java:681)
    at com.fasterxml.jackson.databind.ser.std.MapSerializer.serialize(MapSerializer.java:637)
    at com.fasterxml.jackson.databind.ser.std.MapSerializer.serialize(MapSerializer.java:33)
    at com.fasterxml.jackson.databind.ser.BeanPropertyWriter.serializeAsField(BeanPropertyWriter.java:728)
    at com.fasterxml.jackson.dataformat.xml.ser.XmlBeanSerializerBase.serializeFields(XmlBeanSerializerBase.java:212)
    at com.fasterxml.jackson.dataformat.xml.ser.XmlBeanSerializer.serialize(XmlBeanSerializer.java:129)
    at com.fasterxml.jackson.databind.ser.BeanPropertyWriter.serializeAsField(BeanPropertyWriter.java:728)
    at com.fasterxml.jackson.dataformat.xml.ser.XmlBeanSerializerBase.serializeFields(XmlBeanSerializerBase.java:212)
    at com.fasterxml.jackson.dataformat.xml.ser.XmlBeanSerializer.serialize(XmlBeanSerializer.java:129)
    at com.fasterxml.jackson.databind.ser.BeanPropertyWriter.serializeAsField(BeanPropertyWriter.java:728)
    at com.fasterxml.jackson.dataformat.xml.ser.XmlBeanSerializerBase.serializeFields(XmlBeanSerializerBase.java:212)
    at com.fasterxml.jackson.dataformat.xml.ser.XmlBeanSerializer.serialize(XmlBeanSerializer.java:129)
    at com.fasterxml.jackson.dataformat.xml.ser.XmlSerializerProvider.serializeValue(XmlSerializerProvider.java:109)
    at com.fasterxml.jackson.databind.ObjectMapper._configAndWriteValue(ObjectMapper.java:4374)
    at com.fasterxml.jackson.databind.ObjectMapper.writeValue(ObjectMapper.java:3570)
    at com.pygame_studio.settings.SettingsManager.serializeSettings(SettingsManager.java:41)
    at com.pygame_studio.PygameStudio.<init>(PygameStudio.java:24)
    at com.pygame_studio.PygameStudio.main(PygameStudio.java:31)

我知道“CheckBoxMenuItem.border”可能没有一个公共的getter和setter,因为我已经对这个错误进行了研究,但我认为我不能改变这一点

我尝试了一个解决方案:Serializing with Jackson (JSON) - getting "No serializer found"?

在初始化xmlMapper之后直接放置:xmlMapper.setVisibility(javax.swing.UIDefaults.CheckBoxMenuItem.border.FIELD, Visibility.ANY);

但是,这会产生一个错误,说明CheckBoxMenuItem属性不存在

为什么会发生No serializer found错误

如何修复

编辑:根据建议,我尝试了xmlMapper.configure(SerializationFeature.FAIL_ON_EMPTY_BEANS, false);在我的serializeSettings()方法中,但是我得到了以下警告:

WARNING: An illegal reflective access operation has occurred
WARNING: Illegal reflective access by com.fasterxml.jackson.databind.util.ClassUtil (file:/C:/Users/Eno/.m2/repository/com/fasterxml/jackson/core/jackson-databind/2.11.1/jackson-databind-2.11.1.jar) to method sun.awt.SunHints$Value.getIndex()
WARNING: Please consider reporting this to the maintainers of com.fasterxml.jackson.databind.util.ClassUtil
WARNING: Use --illegal-access=warn to enable warnings of further illegal reflective access operations
WARNING: All illegal access operations will be denied in a future release

而且,当我试图反序列化它们时,我得到了更多的错误,所以我认为这不起作用


共 (1) 个答案

  1. # 1 楼答案

    不要尝试序列化类FlatLightLaf(或任何其他LookAndFeel类)。它不是为可序列化而设计的,这样做毫无意义。我是FlatLaf的作者

    使用look and feel的类名(作为字符串)

    对于searialization使用:

    String className = UIManager.getLookAndFeel().getClass().getName();
    // write look and feel class name
    

    对于反序列化,请使用:

    String className = ... // read look and feel class name
    UIManager.setLookAndFeel( className );