所以我试图让我的积分模块在游戏结束后重置这些变量,这些变量在类积分之外:
lotteryStart = time.time()
players = []
pot = 1
class Point:
def load():
# load the database into the bot
dPoint = {} # dict for points
for name in open("Point.DB","r").readlines():
if len(name.strip())>0:
name,point = name.split()
dPoint[name] = int(point)
Point.dPoint = dPoint
Point.MINUTE = 60
Point.HOUR = Point.MINUTE * 60
Point.DAY = Point.HOUR * 24
Point.YEAR = Point.DAY * 365
Point.timer = 15
lotteryStart = time.time()
pot = 1
players = []
我尝试在def load()中放置相同的变量:它在类下,但在使用点荷载()变量保持与加载前相同。有没有办法让它把变量设置成原来的开始。你知道吗
下面的代码将不更改全局变量“x”:
为了解决此问题,必须在所需的类或函数中显式声明“global x”:
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