import bpy
scene = bpy.context.scene
# Create new lamp datablock
lamp_data = bpy.data.lamps.new(name="New Lamp", type='POINT')
# Create new object with our lamp datablock
lamp_object = bpy.data.objects.new(name="New Lamp", object_data=lamp_data)
# Link lamp object to the scene so it'll appear in this scene
scene.objects.link(lamp_object)
# Place lamp to a specified location
lamp_object.location = (5.0, 5.0, 5.0)
# And finally select it make active
lamp_object.select = True
scene.objects.active = lamp_object
搅拌机2.80打破了旧的API,大多数步骤都改变了。更新了下面的代码。
答案是肯定的!
看看最近的Python API。
下面的示例创建一个新的灯光对象,并将其放置在当前场景中的默认位置(5、5、5):
(搅拌机2.63)
脚本应该如下所示:
相关问题 更多 >
编程相关推荐