我有一个简单的kivy应用程序,我想生成一个单一的exe。你知道吗
我使用virtualenv --python=C:\Python27\python.exe <path/to/new/virtualenv/>
生成了一个虚拟环境。然后我激活那个环境。你知道吗
在virtualenv中,我安装以下模块:
python -m pip install --upgrade pip wheel setuptools
python -m pip install docutils pygments pypiwin32 kivy.deps.sdl2 kivy.deps.glew --extra-index-url https://kivy.org/downloads/packages/simple/
python -m pip install kivy
pip install pyinstaller
然后我有下面的文件。你知道吗
touch.py
文件包含以下代码:
import ctypes
import kivy
kivy.require('1.10.0')
from kivy.app import App
from kivy.uix.gridlayout import GridLayout
from kivy.uix.button import Button
from kivy.core.window import Window
SIZE = 2
NUM_BOXES = SIZE * SIZE
class MyGrid(GridLayout):
def __init__(self, app, matrix, m_size, **kwargs):
super(MyGrid, self).__init__(**kwargs)
self.app = app
self.matrix = matrix
self.m_size = m_size
self.sq_size_x = Window.size[0] / m_size
self.sq_size_y = Window.size[1] / m_size
self.count = set()
def on_touch_down(self, touch):
pass
def on_touch_move(self, touch):
try:
mouse_x, mouse_y = touch.pos
section_x = int(mouse_x // self.sq_size_x)
section_y = int(mouse_y // self.sq_size_y)
self.matrix[section_y][section_x].background_color = (0, 1, 0, 1)
self.count.add(str(section_y) + "_" + str(section_x))
except:
## DONT KNOW WHY IT GETS OUT OF RANGE SOMETIMES
pass
## FULLY COLORED, CLOSE APP
if len(self.count) >= NUM_BOXES:
self.app.stop()
def on_touch_up(self, touch):
pass
class MyApp(App):
def populate_matrix(self):
matrix = [ [ Button(text="") for x in range(self.m_size) ] for y in range(self.m_size)]
return matrix
def populate_layout(self):
for y in range(self.m_size-1,-1,-1): ## FILL y BACKWARDS, SINCE BOTTOM IS 0
for x in range(self.m_size):
self.layout.add_widget(self.matrix[y][x])
def get_screen_size(self):
user32 = ctypes.windll.user32
screensize = user32.GetSystemMetrics(0), user32.GetSystemMetrics(1)
return screensize
def build(self):
screensize = self.get_screen_size()
Window.size = (screensize[0], screensize[1])
Window.fullscreen = 'auto' ## MAKES APP FULLSCREEN BUT HAS COORDINATE ISSUES (IF ONLY BYITSELF)
Window.borderless = True
self.m_size = SIZE
self.matrix = self.populate_matrix()
self.layout = MyGrid(self, self.matrix, self.m_size, cols=self.m_size)
self.populate_layout()
return self.layout
if __name__ == "__main__":
MyApp().run()
touch.spec
文件包含以下代码:
# -*- mode: python -*-
block_cipher = None
from kivy_deps import sdl2, glew
a = Analysis(['touch.py'],
pathex=["C:\\Users\\XXX\\Desktop\\testingKivy"],
binaries=[],
datas=[],
hiddenimports=[],
hookspath=[],
runtime_hooks=[],
excludes=[],
win_no_prefer_redirects=False,
win_private_assemblies=False,
cipher=block_cipher,
noarchive=False)
pyz = PYZ(a.pure, a.zipped_data,
cipher=block_cipher)
exe = EXE(pyz,
a.scripts,
a.binaries,
a.zipfiles,
a.datas,
[],
name='touch',
debug=False,
bootloader_ignore_signals=False,
strip=False,
upx=True,
runtime_tmpdir=None,
console=True )
coll = COLLECT(exe, Tree("C:\\Users\\XXX\\Desktop\\testingKivy"),
a.binaries,
a.zipfiles,
a.datas,
*[Tree(p) for p in (sdl2.dep_bins + glew.dep_bins)],
strip=False,
upx=True,
name='touchtracer')
然后运行命令:
python -m PyInstaller --onefile touch.spec
仅执行pyinstaller --onefile touch.py
时,生成的exe不起作用。似乎sld2下的一些依赖项没有正确打包。因此,我用上面的代码更新了.spec
文件。你知道吗
当使用触摸屏规格文件,它确实生成一个exe,但它本身不起作用。在dist
文件夹下,它生成一个触摸.exe(它本身不起作用),但在dist folder下,它还生成一个文件夹touchtracer
,其中包含许多文件/dll和触摸.exe(效果很好)。我的问题是,有没有办法把它打包成一个exe?你知道吗
有人说“确保规范文件中没有收集步骤:
“在一个文件模式下,没有要收集的调用,EXE实例接收所有脚本、模块和二进制文件。”“(link)。但是我不知道如何以另一种方式包含sdl2依赖项。不确定如何使用--在本例中正确添加数据。你知道吗
使用
Pyinstaller
文件参数运行.spec
会使它忽略您在命令行上提供的几乎所有选项。我建议使用pyi-makespec onefile touch.py
来获取一个从.spec
文件开始的文件。然后编辑touch.spec
文件以添加sdl
内容。只需在exe
部分的a.datas
行之后添加相同的行(*[Tree(p) for p in (sdl2.dep_bins + glew.dep_bins)]
)(就像在coll
部分中一样)。然后运行python -m PyInstaller touch.spec
。你知道吗相关问题 更多 >
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