这个代码来自一个小游戏,我在过去的一天左右,我知道我不应该真正张贴整个代码,但我不完全确定代码的哪一部分没有按预期工作,任何帮助将不胜感激。代码是一个刽子手游戏,我知道在代码中有大量的重复,但不确定如何将它减少到每一个功能,将工作在每一个困难设置。在
import random
import time
#Variables holding different words for each difficulty
def build_word_list(word_file):
words = [item.strip("\n") for item in word_file]
return words
EASYWORDS = open("Easy.txt","r+")
MEDWORDS = open("Med.txt","r+")
HARDWORDS = open("Hard.txt","r+")
INSANEWORDS = open("Insane.txt", "r+")
easy_words = build_word_list(EASYWORDS)
medium_words = build_word_list(MEDWORDS)
hard_words = build_word_list(HARDWORDS)
insane_words = build_word_list(INSANEWORDS)
#Where the user picks a difficulty
def difficulty():
print("easy\n")
print("medium\n")
print("hard\n")
print("insane\n")
menu=input("Welcome to Hangman, type in what difficulty you would like... ").lower()
if menu in ["easy", "e"]:
easy()
if menu in ["medium", "med", "m"]:
med()
if menu in ["hard", "h"]:
hard()
if menu in ["insane", "i"]:
insane()
else:
print("Please type in either hard, medium, easy or insane!")
difficulty()
def difficulty2():
print("Easy\n")
print("Medium\n")
print("Hard\n")
print("Insane\n")
print("Quit\n")
menu=input("Welcome to Hangman, type in the difficulty you would like. Or would you like to quit the game?").lower()
if menu == "hard" or menu == "h":
hard()
elif menu == "medium" or menu == "m" or menu =="med":
med()
elif menu == "easy" or menu == "e":
easy()
elif menu == "insane" or menu == "i":
insane()
elif menu == "quit" or "q":
quit()
else:
print("Please type in either hard, medium, easy or insane!")
difficulty()
#if the user picked easy for their difficulty
def easy():
global score
print ("\nStart guessing...")
time.sleep(0.5)
word = random.choice(words).lower()
guesses = ''
fails = 0
while fails >= 0 and fails < 10:
failed = 0
for char in word:
if char in guesses:
print (char,)
else:
print ("_"),
failed += 1
if failed == 0:
print ("\nYou won, WELL DONE!")
score = score + 1
print ("your score is,", score)
print ("the word was, ", word)
difficultyEASY()
guess = input("\nGuess a letter:").lower()
while len(guess)==0:
guess = input("\nTry again you muppet:").lower()
guess = guess[0]
guesses += guess
if guess not in word:
fails += 1
print ("\nWrong")
if fails == 1:
print ("You have", + fails, "fail....WATCH OUT!" )
elif fails >= 2 and fails < 10:
print ("You have", + fails, "fails....WATCH OUT!" )
if fails == 10:
print ("You Lose\n")
print ("your score is, ", score)
print ("the word was,", word)
score = 0
difficultyEASY()
#if the user picked medium for their difficulty
def med():
global score
print ("\nStart guessing...")
time.sleep(0.5)
word = random.choice(words).lower()
guesses = ''
fails = 0
while fails >= 0 and fails < 10:
failed = 0
for char in word:
if char in guesses:
print (char,)
else:
print ("_"),
failed += 1
if failed == 0:
print ("\nYou won, WELL DONE!")
score = score + 1
print ("your score is,", score)
difficultyMED()
guess = input("\nGuess a letter:").lower()
while len(guess)==0:
guess = input("\nTry again you muppet:").lower()
guess = guess[0]
guesses += guess
if guess not in word:
fails += 1
print ("\nWrong")
if fails == 1:
print ("You have", + fails, "fail....WATCH OUT!" )
elif fails >= 2 and fails < 10:
print ("You have", + fails, "fails....WATCH OUT!" )
if fails == 10:
print ("You Lose\n")
print ("your score is, ", score)
print ("the word was,", word)
score = 0
difficultyMED()
#if the user picked hard for their difficulty
def hard():
global score
print ("\nStart guessing...")
time.sleep(0.5)
word = random.choice(words).lower()
guesses = ''
fails = 0
while fails >= 0 and fails < 10: #try to fix this
failed = 0
for char in word:
if char in guesses:
print (char,)
else:
print ("_"),
failed += 1
if failed == 0:
print ("\nYou won, WELL DONE!")
score = score + 1
print ("your score is,", score)
difficultyHARD()
guess = input("\nGuess a letter:").lower()
while len(guess)==0:
guess = input("\nTry again you muppet:").lower()
guess = guess[0]
guesses += guess
if guess not in word:
fails += 1
print ("\nWrong")
if fails == 1:
print ("You have", + fails, "fail....WATCH OUT!" )
elif fails >= 2 and fails < 10:
print ("You have", + fails, "fails....WATCH OUT!" )
if fails == 10:
print ("You Lose\n")
print ("your score is, ", score)
print ("the word was,", word)
score = 0
difficultyHARD()
#if the user picked insane for their difficulty
def insane():
global score
print ("This words may contain an apostrophe. \nStart guessing...")
time.sleep(0.5)
word = random.choice(words).lower()
guesses = ''
fails = 0
while fails >= 0 and fails < 10: #try to fix this
failed = 0
for char in word:
if char in guesses:
print (char,)
else:
print ("_"),
failed += 1
if failed == 0:
print ("\nYou won, WELL DONE!")
score = score + 1
print ("your score is,", score)
difficultyINSANE()
guess = input("\nGuess a letter:").lower()
while len(guess)==0:
guess = input("\nTry again you muppet:").lower()
guess = guess[0]
guesses += guess
if guess not in word:
fails += 1
print ("\nWrong")
if fails == 1:
print ("You have", + fails, "fail....WATCH OUT!" )
elif fails >= 2 and fails < 10:
print ("You have", + fails, "fails....WATCH OUT!" )
if fails == 10:
print ("You Lose\n")
print ("your score is, ", score)
print ("the word was,", word)
score = 0
difficultyINSANE()
def start():
Continue = input("Do you want to play hangman?").lower()
while Continue in ["y", "ye", "yes", "yeah"]:
name = input("What is your name? ")
print ("Hello, %s, Time to play hangman! You have ten guesses to win!" % name)
print ("\n")
time.sleep(1)
difficulty()
else:
quit
#whether they want to try a diffirent difficulty or stay on easy
def difficultyEASY():
diff = input("Do you want to change the difficulty?. Or quit the game? ")
if diff == "yes" or difficulty =="y":
difficulty2()
elif diff == "no" or diff =="n":
easy()
#whether they want to try a diffirent difficulty or stay on medium
def difficultyMED():
diff = input("Do you want to change the difficulty?. Or quit the game? ")
if diff == "yes" or difficulty =="y":
difficulty2()
elif diff == "no" or diff =="n":
med()
#whether they want to try a diffirent difficulty or stay on hard
def difficultyHARD():
diff = input("Do you want to change the difficulty?. Or quit the game? ")
if diff == "yes" or difficulty =="y":
difficulty2()
elif diff == "no" or diff =="n":
hard()
#whether they want to try a diffirent difficulty or stay on insane
def difficultyINSANE():
diff = input("Do you want to change the difficulty?. Or quit the game? ")
if diff == "yes" or difficulty =="y":
difficulty2()
elif diff == "no" or diff =="n":
insane()
score = 0
start()
运行此代码时,得到的错误是:
^{pr2}$我不知道单词出了什么问题,也不知道如何解决它。在
您的
words
变量只在build_word_list
函数的作用域中定义。 所有其他函数都不能识别它,所以你不能在那里使用它。在您可以通过defining it as a global variable获得“快速修复”,尽管通常是using global variables isn't the best practice,而且您可能需要考虑其他解决方案,例如将
words
传递给使用它或在类范围内使用它的其他函数。在(如果您对避免全局变量感兴趣,您可能想阅读this和this)
您已经在方法
build_word_list
中定义了words
。在您应该将
words
声明为全局变量,以便可以在任何地方访问它,或者将您的程序重新构造为一个类并使用self
来引用它。在相关问题 更多 >
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