我在youtube上找到了一个safronov3d的脚本,它允许他在Maya内部使图形编辑器透明。。。问题是,它适用于玛雅2014,而我正试图将其更新到2017年。在
我对opne maya知之甚少,我是pymel的初学者,如果有帮助的话会很棒的。怎么了?公司名称:
import maya.cmds as cmds
import maya.OpenMayaUI as mui
import shiboken2
import maya.mel as mel
from PySide2 import QtGui
mel.eval('GraphEditor')
def getGraphEditor():
ptr2 = mui.MQtUtil.findLayout("graphEditor1Window|TearOffPane")
return shiboken2.wrapInstance(long(ptr2), QtGui.QWidget)
graphEditor = getGraphEditor()
graphEditor.setWindowOpacity(0.5)
def ref(value):
graphEditor.setWindowOpacity(value)
cmds.floatSlider(p="graphEditor1Window|TearOffPane|graphEditor", min = 0.1 , max = 1.0, v = 0.7, dc = lambda x:ref(x))
以下是我更新的脚本:
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