这是我关于堆栈溢出的第一篇文章。我一直在尝试在我的MAC Mountain Lion上运行pygame代码,在成功安装pygame之后,我尝试使用命令为显示设置_模式
在pygame.display.set_模式([700400])
我得到以下错误
2013-12-19 18:31:12.299 Python[25975:f0b] *** Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'Error (1000) creating CGSWindow on line 259'
*** First throw call stack:
(
0 CoreFoundation 0x00007fff86c7bb06 __exceptionPreprocess + 198
1 libobjc.A.dylib 0x00007fff8aab93f0 objc_exception_throw + 43
2 CoreFoundation 0x00007fff86c7b8dc +[NSException raise:format:] + 204
3 AppKit 0x00007fff88231b49 _NSCreateWindowWithOpaqueShape2 + 655
4 AppKit 0x00007fff88230340 -[NSWindow _commonAwake] + 2002
5 AppKit 0x00007fff881eed82 -[NSWindow _commonInitFrame:styleMask:backing:defer:] + 1763
6 AppKit 0x00007fff881edecf -[NSWindow _initContent:styleMask:backing:defer:contentView:] + 1568
7 AppKit 0x00007fff881ed89f -[NSWindow initWithContentRect:styleMask:backing:defer:] + 45
8 libSDL-1.2.0.dylib 0x000000010054b9cd -[SDL_QuartzWindow initWithContentRect:styleMask:backing:defer:] + 265
9 libSDL-1.2.0.dylib 0x000000010054943d QZ_SetVideoMode + 1423
10 libSDL-1.2.0.dylib 0x000000010054069c SDL_SetVideoMode + 936
11 display.so 0x00000001005c330f set_mode + 271
12 Python 0x00000001000c277d PyEval_EvalFrameEx + 21405
13 Python 0x00000001000c4786 PyEval_EvalCodeEx + 2118
14 Python 0x00000001000c48a6 PyEval_EvalCode + 54
15 Python 0x00000001000e912e PyRun_FileExFlags + 174
16 Python 0x00000001000e93ca PyRun_SimpleFileExFlags + 458
17 Python 0x000000010010044d Py_Main + 3101
18 Python 0x0000000100000f14 Python + 3860
)
libc++abi.dylib: terminate called throwing an exception
[Finished in 1.9s with exit code -6]
[shell_cmd: python -u "/Users/krutirag/Documents/Coding/Python/GameDev/Main.py"]
[dir: /Users/krutirag/Documents/Coding/Python/GameDev]
[path: /usr/bin:/bin:/usr/sbin:/sbin]
我用brew安装了python和pygame。我广泛地寻找解决办法,但没有找到任何有用的错误。感谢您的任何建议或帮助。(我在stackOverflow中发现了一个类似的问题,但我不能对此发表评论,因为我是新来的论坛,没有这个问题的要点)
谢谢。在
目前没有回答
相关问题 更多 >
编程相关推荐