程序无法显示玩家的姓名,玩家单击“提交”按钮后,应捕获该姓名
我可能可以用Entry小部件来做,但选择文本小部件可以更容易地更改高度和宽度
我做错了什么
# The program will start by explaining the rules, which are:
# The user will be asked random questions.
# For every right answer, a piece of the building will be built.
# 10 pieces will be necessary to finish it.
# if the user provides 3 wrong answers, the game will be over.
# The maximum number of questions will be 13.
from tkinter import *
import tkinter.simpledialog
import tkinter.messagebox
questioner = Tk()
questioner.title(" -- Build the BUILDING! -- ")
# Explanation of rules and choice to begin or quit.
def begin():
rules_var = tkinter.messagebox.showinfo(" -- Build the BUILDING! -- ", """Game rules: You will be asked random questions, and
if you get more than 3 of them wrong, you will lose. If you are able to answer 10 questions correctly, you win!""")
building_game = tkinter.messagebox.askyesno(" -- Build the BUILDING -- !", "Do you want to start the game?")
if not building_game:
questioner.destroy()
else:
second_stage()
# Entering name.
def second_stage():
name_label = Label(questioner, text="What's your name?", font=('arial', 30, 'bold')).pack()
name_input = Text(questioner, width=30, height=1, font=('courier', 18))
name_input.pack()
getting_input = name_input.get("1.0", "end-1c")
submit_button = Button(questioner, text="Submit", command=lambda: greeting_user(getting_input)).pack()
# Being greeted.
def greeting_user(name):
greeting = Label(questioner, text="Hi" + str(name) + "! The game will start in 5 seconds.")
greeting.pack()
# greeting = tkinter.messagebox.showinfo(f"Get ready!", f"Hi {}, the game will start in 5 seconds.")
begin()
questioner.mainloop()
您在代码中错误地创建了变量。您应该在函数本身中获取文本框的值。选中此项:
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