我已经复习了很多遍教程,但是仍然有这个错误。在该系列的第一个视频之后,他能够显示电路板。该错误在我的导入语句中突出显示ChessEngine
这是我的主要资源:https://www.youtube.com/watch?v=EnYui0e73Rs&t=2095s
这就是错误: ImportError:无法从“Chess”(未知位置)导入名称“ChessEngine”
请暂停
我的代码如下
***import pygame as p
from Chess import ChessEngine
WIDTH = HEIGHT = 512 # optional 400
DIMENSIONS = 8 # dimensions are 8x8
SQ_SIZE = HEIGHT // DIMENSIONS
MAX_FPS = 15 # For animation
IMAGES = {}
'''
Initialize global dictionary of images. this will be called once in the main
'''
def load_images():
pieces = ["wp", "wR", "wN", "wB", "wQ", "wK", "wB", "wN", "wR", "bp", "bR", "bN", "bB", "bQ", "bK", "bB", "bN",
"bR"]
for piece in pieces:
IMAGES[piece] = p.transform.scale(p.image.load("images/" + piece + "wp.png"), (SQ_SIZE, SQ_SIZE))
# note: we can access an image by saying 'IMAGES['wp']
'''
main driver for our code handles user input and updating graphics
'''
def main():
p.init()
screen = p.display.set_mode((WIDTH, HEIGHT))
clock = p.time.Clock()
screen.fill(p.Color("white"))
gs = ChessEngine.GameState()
print(gs.board)
load_images() # only operated once
running = True
while running:
for e in p.event.get():
if e.type == p.QUIT:
running = False
drawGameState((screen, gs))
clock.tick(MAX_FPS)
p.display.flip()
def drawGameState(screen, gs):
drawBoard(screen) #draw squares on board
drawPieces(screen, gs.board)
def drawBoard(screen):
colors = [p.Color("white", p.Color("grey"))]
for r in range(DIMENSIONS):
for c in range(DIMENSIONS):
color = colors[((r+c) % 2)]
p.draw.rect(screen, color, p.Rect(c*SQ_SIZE, r*SQ_SIZE, SQ_SIZE, SQ_SIZE))
def drawPieces(screen, board):
'''
draws the pieces on the board using current gameState.board
'''
if __name__ == "__main__":
main()***
如果您看到youtube视频的文件夹结构,他有一个名为Chess的根文件夹:
当您声明
import
时,如果存在具有导入名称的模块(文件夹或文件),python将搜索调用文件夹(根文件夹)。如果文件夹包含__init__.py
文件,它将被视为一个模块对于您的使用,您有两个选项:
Chess.py
的文件,其中有一个导出的成员ChessEngine
Chess
的文件夹,其中有一个公开ChessEngine
成员的__init__.py
文件我想,如果您遵循链接的整个教程,他们会告诉您如何从
__init__.py
文件中公开成员如果您想更好地了解the import system (Docs Python)的工作原理,可以查看文档
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