有没有办法判断一首歌是否已经在pygame中播放完毕
代码如下:
from tkinter import *
import pygame
root = Tk()
pygame.init()
def play():
pygame.mixer.music.load("test.ogg")
pygame.mixer.music.play(loops = 0)
def pause():
global paused
if paused == False:
pygame.mixer.music.pause()
paused = True
elif paused:
pygame.mixer.music.unpause()
paused = False
def check_if_finished():
if pygame.mixer.music.get_busy():
print("Song is not finished")
else:
print("Song is finshed")
paused = False
play_button = Button(root , text = "Play Song" , command = play)
play_button.grid(row = 0 , column = 0)
pause_button = Button(root , text = "Pause Song" , command = pause)
pause_button.grid(row = 1 , column = 0 , pady = 15)
check_button = Button(root , text = "Check" , command = check_if_finished)
check_button.grid(row = 2 , column = 0)
mainloop()
在这里,我使用了pygame.mixer.music.get_busy()
函数来检查歌曲是否已完成,但问题是check_if_finished()
函数在我暂停歌曲时没有提供预期的输出。我想要的是在暂停歌曲时不要打印"The song is finished"
在pygame中有什么方法可以实现这一点吗
如果有人能帮我,那就太好了
你说得对。见^{} :
您只需添加一个附加条件即可解决此问题:
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