在socket中pickle时出现TypeError
我正在尝试写一个客户端-服务器程序,服务器接收请求,获取数据库记录或文件,然后把它们发送回去。一切都运行得很好,直到我使用了pickle这个功能来从客户端发送数据到服务器。
Exception in thread Thread-1:
Traceback (most recent call last):
File "/usr/lib/python2.7/threading.py", line 551, in __bootstrap_inner
self.run()
File "server.py", line 71, in run
data = pickle.loads(data)
File "/usr/lib/python2.7/pickle.py", line 1381, in loads
file = StringIO(str)
TypeError: expected read buffer, NoneType found
当我从服务器发送数据到客户端时,没有任何问题。我这样工作了几个星期,但当出现大约50个异常时,服务器程序就关闭了。
client.py 文件:
import socket
import sys
import time
import pickle
import struct
def recvall(sock, n):
# Helper function to recv n bytes or return None if EOF is hit
data = ''
while len(data) < n:
packet = sock.recv(n - len(data))
if not packet:
return None
data += packet
return data
def recv_msg(sock):
# Read message length and unpack it into an integer
raw_msglen = recvall(sock, 4)
if not raw_msglen:
return None
msglen = struct.unpack('>I', raw_msglen)[0]
# Read the message data
return recvall(sock, msglen)
def sending(msg):
host = 'localhost'
port = 50000
size = 1024
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
s.connect((host,port))
lenght = len(msg)
if lenght>0:
msg = pickle.dumps(msg)
msg = struct.pack('>I', len(msg)) + msg
s.sendall(msg)
print 'sended string lenght: '+str(lenght)
else:
s.send('nothing sended')
data = recv_msg(s)
lenght2 = len(data)
print data
print 'received string lenght: '+str(lenght2)
#sys.stdout.write(data)
s.close()
while 1:
msg = raw_input('Input:')
sending(msg)
server.py:
class Client(threading.Thread):
def __init__(self,(client,address)):
threading.Thread.__init__(self)
self.client = client
self.address = address
self.size = 1024
def run(self):
running = 1
while running:
sock = self.client
data = self.recv_msg(sock)
data = pickle.loads(data)
if data:
msg = struct.pack('>I', len(data)) + data
self.client.sendall(msg)
else:
self.client.close()
running = 0
def recv_msg(self, sock):
# Read message length and unpack it into an integer
raw_msglen = self.recvall(sock, 4)
if not raw_msglen:
return None
msglen = struct.unpack('>I', raw_msglen)[0]
# Read the message data
return self.recvall(sock, msglen)
def recvall(self, sock, n):
# Helper function to recv n bytes or return None if EOF is hit
data = ''
while len(data) < n:
packet = sock.recv(n - len(data))
if not packet:
return None
data += packet
return data
在之前的版本中,我把pickle功能放在了服务器到客户端的部分,一切都很好,没有问题。但现在我开始从头写代码来找出问题,但我没有找到。recv_msg方法是在这里找到的:Python Socket接收大量数据
1 个回答
1
recv_msg
这个方法在到达文件结束(EOF)时会返回None
,然后你把这个None
传给pickle.loads
,这样就出错了。
要解决这个问题,应该把调用pickle.loads()
的代码放在检查EOF之后:
data = self.recv_msg(sock)
if data is not None:
data = pickle.loads(data)
msg = struct.pack('>I', len(data)) + data
self.client.sendall(msg)
else:
self.client.close()
running = 0