如何用wxPython从框架中删除动画gif?
我实在搞不懂怎么从wxPython的窗口里删除或隐藏一个gif动图。
下面是示例代码:
import wx
import wx.animate
########################################################################
class MyForm(wx.Frame):
#----------------------------------------------------------------------
def __init__(self):
wx.Frame.__init__(self, None, wx.ID_ANY, "GIF frame")
panel = wx.Panel(self, wx.ID_ANY)
btn1 = wx.Button(self, -1, "Start GIF",(50,10))
btn1.Bind(wx.EVT_BUTTON, self.onButton1)
btn2 = wx.Button(self, -1, "Stop GIF",(50,40))
btn2.Bind(wx.EVT_BUTTON, self.onButton2)
#----------------------------------------------------------------------
def onButton1(self, event):
self.animateGIF()
#----------------------------------------------------------------------
def onButton2(self, event):
self.animateGIF(False)
#----------------------------------------------------------------------
def animateGIF(self, state=True):
gif_fname = "test.gif"
gif = wx.animate.GIFAnimationCtrl(self, -1, gif_fname,pos=(50,70),size=(10,10))
gif.GetPlayer()
if state:
gif.Play()
else:
gif.Stop()
#gif.Destroy(), gif.Hide() have no effect besides cancelling the Stop() function.
#----------------------------------------------------------------------
# Run the program
app = wx.App()
frame = MyForm().Show()
app.MainLoop()
那么,我该怎么才能把这个gif从我的窗口里去掉呢?
谢谢!希望这段代码够清楚。
1 个回答
2
我觉得每次你调用animateGIF的时候,都是在加载一个新的GIF。我建议你可以试试下面的方法,不过我相信这个方法还可以进一步改进:
import wx
import wx.animate
########################################################################
class MyForm(wx.Frame):
#----------------------------------------------------------------------
def __init__(self):
wx.Frame.__init__(self, None, wx.ID_ANY, "GIF frame")
# panel not used in this example
#panel = wx.Panel(self, wx.ID_ANY)
self.btn1 = wx.Button(self, -1, "Start GIF",(50,10))
self.btn1.Bind(wx.EVT_BUTTON, self.onButton1)
self.btn2 = wx.Button(self, -1, "Stop GIF",(50,40))
self.btn2.Bind(wx.EVT_BUTTON, self.onButton2)
self.gif = None
#----------------------------------------------------------------------
def onButton1(self, event):
self.animateGIF()
#----------------------------------------------------------------------
def onButton2(self, event):
self.animateGIF(False)
#----------------------------------------------------------------------
def animateGIF(self, state=True):
if self.gif == None:
gif_fname = "test.gif"
self.gif = wx.animate.GIFAnimationCtrl(self, -1, gif_fname,pos=(50,70),size=(10,10))
# call to GetPlayer was unnecessary
#gif.GetPlayer()
if state:
self.gif.Play()
else:
self.gif.Stop()
self.gif.Destroy()
self.gif = None
#----------------------------------------------------------------------
# Run the program
app = wx.PySimpleApp()
frame = MyForm().Show()
app.MainLoop()