在self的函数中将self传递给另一个类的函数
我有两个类,第一个类里面有一个叫做move(creature, board)的函数。在creature类里面,有一个函数会调用move。那么在creature类里,我该怎么把当前的creature传给move函数呢?我是不是应该用move(self, self.board)?可是我试了之后,出现了“从导入中未定义的变量:move”的错误。
这是相关的代码:
Creature:
class creature:
def __init__(self, social, intelligence, sensory, speed, bravery, strenght, size):
self.traits = [social, intelligence, sensory, speed, bravery, strenght]
self.x = 0
self.y = 0
self.hunger = 10
self.energy = 30
self.shelter = 0
self.dominance = 0
self.boardSize = size - 1
self.SOCIAL = 0
self.INTELLIGENCE = 1
self.SENSORY = 2
self.SPEED = 3
self.BRAVERY = 4
self.STRENGTH = 5
...
def performAction(self, action, location):
...
if action == "storeFood":
food = location.vegetation
location.vegetation = -1
simulation.move(self, self.shelter)
self.shelter.foodStorage += food
...
Simulation:
class simulation():
def __init__(self, x):
self.creatures = {creature.creature():"", creature.creature():"", }
self.map = land.landMass
self.lifeCycles = x
self.runStay = ["rfl", "rbf", "rbl", "rbf", ]
self.befriend = ["bbl", "bbf"]
self.fight = ["fbl", "fbf", "bfl", "bff", "ffl", "fff"]
...
def move(self, creature, target):
map[creature.x][creature.y].creatures.remove(creature)
creature.energy -= abs(map[creature.x][creature.y].elevation - target.elevation) / creature.getSpeed()
target.creatures.append(creature)
creature.x, creature.y = target.location
...
编辑:
好的,我已经部分解决了这个问题。Python要求我使用simulation.simulation.map(self, self.shelter)
。我猜这意味着它不仅需要类文件,还需要这个类的一个实例。那么新问题是,我是否需要在别的地方创建这个实例,然后传递进去?还是说在其他地方的Simulation实例也能用?
1 个回答
2
把 simulation
类继承到 creature
类里:
class Creature(Simulation): # I have inherited the functions from Simulation into Creature
...
现在你不再用 simulation.move(self, self.shelter)
,而是想要:
self.move(yourparameters)
如果你注意到了,我把你的类名首字母大写了。这样做是好的习惯。
想了解更多关于类的继承,可以看看 [这个文档]。(http://docs.python.org/2/tutorial/classes.html#inheritance)