如何在石头剪刀布游戏中记分?
我刚开始学习Python,正在写一个简单的石头剪子布游戏。这是我目前的代码。我可以和另一个玩家完美地进行游戏。我想知道的是如何记录胜利的分数,比如如果玩家1赢了第一局,应该显示:
玩家1 = 1
玩家2 = 0
接下来继续记录分数。此外,如果有任何建议可以让我代码更高效(并且解释得通俗易懂),那就太好了。
谢谢!
3 个回答
0
试试这个:
player1 = raw_input("Player 1 name: ")
player2 = raw_input("Player 2 name: ")
while(1)
player1score = 0
player2score = 0
print "%s, what do you choose?" % player1
print "1. Rock"
print "2. Paper"
print "3. Scissors"
choice1 = raw_input("> ")
print "%s, what do you choose?" % player2
print "1. Rock"
print "2. Paper"
print "3. Scissors"
choice2 = raw_input("> ")
if choice1 == "1" and choice2 == "1":
print "Its's a tie."
if choice1 == "1" and choice2 == "2":
print "%s wins." % player2
player2score=player2score+1
if choice1 == "2" and choice2 == "1":
print "Player 1 wins." % player1
player1score=player1score+1
if choice1 == "1" and choice2 == "3":
print "Player 1 wins." % player1
player1score=player1score+1
if choice1 == "3" and choice2 == "1":
print "%s2 wins." % player2
player2score=player2score+1
if choice1 == "2" and choice2 == "3":
print "%s wins." % player2
player2score=player2score+1
if choice1 == "3" and choice2 == "2":
print "Player 1 wins." % player1
player1score=player1score+1
print "Player1: %s" % player1score
print "Player2: %s" % player2score
0
其实有好几种方法可以让这个更高效,不过我得问一下,如果你每次都要一个一个输入,怎么来玩剪刀石头布呢 :-P
得分的方式可以简化成这样:
if choice1 == choice2 :
print "Its's a tie."
elif choice1 - choice2 == 1 or choice2 - choice1 == 2 :
print "%s wins." % player1
else:
print "%s wins." % player2
如果你想玩多局游戏,只需要把整个过程放在一个 while(1):
循环里,然后为每个得分加一个变量。这样就变成:
score1 = 0
score2 = 0
while(1):
<lines 6-18>
if choice1 == choice2 :
print "Its's a tie."
elif choice1 - choice2 == 1 or choice2 - choice1 == 2 :
print "%s wins." % player1
score1 = score1 + 1
else:
print "%s wins." % player2
score2 = score2 + 1
print "%s: %d points. %s: %d points." % (player1, score1, player2, score2)
3
考虑一下这个建议的伪代码(有些部分需要实现):
# a Player class. it should have a Name and a Score
class Player():
def __init__(name):
self.name = name
self.score = 0
# displays a prompt and reads in the players name returning a string
def getPlayerName():
# needs code here, see next function for idea of what
pass
# ask the player to make a choice, takes a Player object
# and returns a string
def getPlayerAttack(player):
print "%s, what do you choose?" % player.name
return raw_input("> ")
# determines who wins and updates score accordingly
# takes in the player objects and their attack choices
def attack(player1, choice1, player2, choice2):
if choice1 == choice2:
print "Its's a tie."
elif choice1 == "1" and choice2 == "2":
print "%s wins." % player2
player2.score = player2.score + 1
elif ... # other attacks
# display the scores of the two players
def displayScores(player1, player2):
print "%s vs %s" % (player1.score, player2.score)
player1 = Player(getPlayerName())
player2 = Player(getPlayerName())
while true:
choice1 = getPlayerAttack(player1)
choice2 = getPlayerAttack(player2)
attack(player1, choice1, player2, choice2)
displayScores(player1, player2)
这个代码还需要一些改进,而且它并不是特别完美,但可以作为一个起点,并且能展示一些其他的概念。你可以按 Ctrl-C 来停止程序,或者添加一个停止条件(比如任意一个玩家输入“0”)——这里面可能会有一些小问题,欢迎体验。 :)
祝你编码愉快。