wxPython - 如何从另一个类获取属性?
我想在MainPanel里更新MainWindow中的self.CreateStatusBar(),同时也想在MainWindow里更新MainPanel中的self.textOutput。
我看了很多资料,但还是不太明白。请帮帮我。=)
import wx
ID_EXIT = 110
class MainPanel(wx.Panel):
def __init__(self, parent):
wx.Panel.__init__(self, parent)
self.buttonRun = wx.Button(self, label="Run")
self.buttonRun.Bind(wx.EVT_BUTTON, self.OnRun )
self.buttonExit = wx.Button(self, label="Exit")
self.buttonExit.Bind(wx.EVT_BUTTON, self.OnExit)
self.labelChooseRoot = wx.StaticText(self, label ="Root catalog: ")
self.labelScratchWrk = wx.StaticText(self, label ="Scratch workspace: ")
self.labelMergeFile = wx.StaticText(self, label ="Merge file: ")
self.textChooseRoot = wx.TextCtrl(self, size=(210, -1))
self.textChooseRoot.Bind(wx.EVT_LEFT_UP, self.OnChooseRoot)
self.textScratchWrk = wx.TextCtrl(self, size=(210, -1))
self.textMergeFile = wx.TextCtrl(self, size=(210, -1))
self.textOutput = wx.TextCtrl(self, style=wx.TE_MULTILINE | wx.TE_READONLY)
self.sizerF = wx.FlexGridSizer(3, 2, 5, 5)
self.sizerF.Add(self.labelChooseRoot) #row 1, col 1
self.sizerF.Add(self.textChooseRoot) #row 1, col 2
self.sizerF.Add(self.labelScratchWrk) #row 2, col 1
self.sizerF.Add(self.textScratchWrk) #row 2, col 2
self.sizerF.Add(self.labelMergeFile) #row 3, col 1
self.sizerF.Add(self.textMergeFile) #row 3, col 2
self.sizerB = wx.BoxSizer(wx.VERTICAL)
self.sizerB.Add(self.buttonRun, 1, wx.ALIGN_RIGHT|wx.ALL, 5)
self.sizerB.Add(self.buttonExit, 0, wx.ALIGN_RIGHT|wx.ALL, 5)
self.sizer1 = wx.BoxSizer()
self.sizer1.Add(self.sizerF, 0, wx.ALIGN_RIGHT | wx.EXPAND | wx.ALL, 10)
self.sizer1.Add(self.sizerB, 0, wx.ALIGN_RIGHT | wx.EXPAND | wx.ALL)
self.sizer2 = wx.BoxSizer()
self.sizer2.Add(self.textOutput, 1, wx.EXPAND | wx.ALL, 5)
self.sizerFinal = wx.BoxSizer(wx.VERTICAL)
self.sizerFinal.Add(self.sizer1, 0, wx.ALIGN_RIGHT | wx.EXPAND | wx.ALL)
self.sizerFinal.Add(self.sizer2, 1, wx.ALIGN_RIGHT | wx.EXPAND | wx.ALL)
self.SetSizerAndFit(self.sizerFinal)
def OnChooseRoot(self, event):
dlg = wx.DirDialog(self, "Choose a directory:", style=wx.DD_DEFAULT_STYLE)
if dlg.ShowModal() == wx.ID_OK:
root_path = dlg.GetPath()
self.textChooseRoot.SetValue(root_path)
dlg.Destroy()
def OnRun(self, event):
#First check if any of the boxes is empty
pass
def OnExit(self, event):
self.GetParent().Close()
class MainWindow(wx.Frame):
def __init__(self):
wx.Frame.__init__(self, None, title="IndexGenerator", size=(430, 330),
style=((wx.DEFAULT_FRAME_STYLE | wx.NO_FULL_REPAINT_ON_RESIZE |
wx.STAY_ON_TOP) ^ wx.RESIZE_BORDER))
self.CreateStatusBar()
self.fileMenu = wx.Menu()
self.fileMenu.Append(ID_EXIT, "E&xit", "Exit the program")
self.menuBar = wx.MenuBar()
self.menuBar.Append(self.fileMenu, "&File")
self.SetMenuBar(self.menuBar)
wx.EVT_MENU(self, ID_EXIT, self.OnExit)
self.Panel = MainPanel(self)
self.CentreOnScreen()
self.Show()
def OnExit(self, event):
self.Close()
if __name__ == "__main__":
app = wx.App(False)
frame = MainWindow()
app.MainLoop()
3 个回答
0
在主窗口(MainWindow)中:
self.Panel.textOutput.SetValue("...")
在主面板(MainPanel)中:
wx.Panel.__init__(self, parent)
self.window = parent
self.window.SetStatusText("...")
2
一般来说,用户界面元素不应该直接相互修改。在一个基于事件的应用程序中,用户界面元素可以监听事件,然后在事件发生后执行一些操作。举个例子:如果用户对元素B做了什么,元素A可以收到这个事件的通知,然后采取相应的行动。
想了解更多关于wxPython中事件的内容,可以点击这里:
1
我同意AJ的看法。你不应该直接修改彼此的图形界面元素。这样会让它们之间的关系变得非常紧密。相反,你应该使用像pubsub这样的方式,或者使用wx.PostEvent来让不同的类之间进行沟通。这里有一个简单的pubsub示例: http://www.blog.pythonlibrary.org/2010/06/27/wxpython-and-pubsub-a-simple-tutorial/