Python要求将属性转换为字符串
from sys import exit
from random import randint
class Map(object):
def death():
print quips[randint (0, len(quips)-1)]
exit(1)
def princess_lives_here():
print "You see a beautiful Princess with a shiny crown."
print "She offers you some cake."
eat_it = raw_input(">")
if eat_it == "eat it":
print "You explode like a pinata full of frogs."
print "The Princess cackles and eats the frogs. Yum!"
return 'death'
elif eat_it == "do not eat it":
print "She throws the cake at you and it cuts off your head."
print "The last thing you see is her munching on your face. Yum!"
return 'death'
elif eat_it == "make her eat it":
print "The Princess screams as you cram the cake in her mouth."
print "Then she smiles and cries and thank you for saving her."
print "She points to a tiny door and says, 'The Koi needs cake too.'"
print "She gives you the very last bit of cake and shoves you in."
return 'gold_koi_pond'
else:
print "The Princess looks at you confused and just points at the cake."
return 'princess_lives_here'
class Engine(object):
def __init__(self, start, quips):
self.quips = [
"You died. You suck at this.",
"Your mom would be proud, if she were smarter",
"Such a luser.",
"I have a small puppy that's better at this."
]
self.start = start
def play(self):
next = self.start
while True:
print "\n-----"
room = getattr(self, next)
next = room()
m = Map()
e = Engine(m, "princess_lives_here")
e.play()
我在终端看到的错误信息是:
Traceback (most recent call last):
File "ec42.py", line 162, in <module>
e.play()
File "ec42.py", line 156, in play
room = getattr(self, next)
TypeError: getattr(): attribute name must be string
我已经在这个问题上花了太多时间,始终无法解决。主要的问题是如何让地图类作为一个对象在引擎类里面运行。提前感谢大家的帮助。
5 个回答
0
要获取一个对象中某个属性的值,你需要提供这个属性的名字,名字要用字符串表示。
room = getattr(self, 'next')
根据Python的文档:
getattr(object, name[, default])
这个函数会返回对象中指定名字的属性的值。这里的名字必须是一个字符串。如果这个字符串是对象某个属性的名字,那么返回的就是这个属性的值。比如,getattr(x, 'foobar') 就等于 x.foobar。如果这个属性不存在,如果你提供了默认值,就返回默认值;如果没有提供,程序会报错,提示这个属性不存在。
1
def __init__(self, start, quips):
...
e = Engine(m, "princess_lives_here")
这是你的问题。第二行代码调用了init,传入了参数m和"princess_lives_here"。其实第一个参数应该是"princess_lives_here",而第二个参数应该是"quips"这个列表。
1
也许你想要这样的东西?
class Map(object):
def __init__(self):
self.quips = [
"You died. You suck at this.",
"Your mom would be proud, if she were smarter",
"Such a luser.",
"I have a small puppy that's better at this."
]
def death(self):
print self.quips[randint (0, len(self.quips)-1)]
exit(1)
def princess_lives_here(self):
print "You see a beautiful Princess with a shiny crown."
print "She offers you some cake."
eat_it = raw_input(">")
if eat_it == "eat it":
print "You explode like a pinata full of frogs."
print "The Princess cackles and eats the frogs. Yum!"
return 'death'
elif eat_it == "do not eat it":
print "She throws the cake at you and it cuts off your head."
print "The last thing you see is her munching on your face. Yum!"
return 'death'
elif eat_it == "make her eat it":
print "The Princess screams as you cram the cake in her mouth."
print "Then she smiles and cries and thank you for saving her."
print "She points to a tiny door and says, 'The Koi needs cake too.'"
print "She gives you the very last bit of cake and shoves you in."
return 'gold_koi_pond'
else:
print "The Princess looks at you confused and just points at the cake."
return 'princess_lives_here'
class Engine(object):
def __init__(self, map, start):
self.quips = [
"You died. You suck at this.",
"Your mom would be proud, if she were smarter",
"Such a luser.",
"I have a small puppy that's better at this."
]
self.map = map
self.start = start
def play(self):
next = self.start
while True:
print "\n-----"
room = getattr(self.map, next)
next = room()