Tkinter海龟与线程
大家好!在Python的海龟图形中,我们可以创建各种海龟对象,并用它们的方法来控制它们,比如向前、向后移动等等。我想尝试一下线程,所以写了一个叫做MyTurtleManipulator的线程类。
from threading import Thread
from cTurtle import Turtle
import random
class MyTurtleManipulator(Thread):
def __init__(self, turtle):
Thread.__init__(self)
self.turtle=turtle
def run(self):
actions=[Turtle.forward, Turtle.right, Turtle.left]
while True:
action=random.choice(actions)
action(self.turtle, random.randint(1,25))
turtles=[Turtle() for i in range(5)]
threads=[MyTurtleManipulator(turtle) for turtle in turtles]
for thread in threads:
print(thread)
thread.start()
在这个实验中,我希望看到所有的海龟能够“同时”并且随机地移动,但当我运行程序时却出现了这些错误:
<MyTurtleManipulator(Thread-1, initial)>
<MyTurtleManipulator(Thread-2, initial)>
<MyTurtleManipulator(Thread-3, initial)>
<MyTurtleManipulator(Thread-4, initial)>
<MyTurtleManipulator(Thread-5, initial)>
>>> Exception in thread Thread-1:
Traceback (most recent call last):
File "/usr/lib/python3.1/threading.py", line 516, in _bootstrap_inner
self.run()
File "/home/rfrm/test.py", line 13, in run
action(self.turtle, random.randint(1,25))
File "/usr/local/lib/python3.1/dist-packages/cTurtle.py", line 1162, in forward
checkargs((int, float))
File "/usr/local/lib/python3.1/dist-packages/cTurtle.py", line 1131, in _go
ende = self._position + self._orient * distance
File "/usr/local/lib/python3.1/dist-packages/cTurtle.py", line 2266, in _goto
(start, self._position),
File "/usr/local/lib/python3.1/dist-packages/cTurtle.py", line 419, in _drawline
cl.append(-y)
File "<string>", line 1, in coords
File "/usr/lib/python3.1/tkinter/__init__.py", line 2123, in coords
self.tk.call((self._w, 'coords') + args)))
RuntimeError: main thread is not in main loop
Exception in thread Thread-2:
Traceback (most recent call last):
File "/usr/lib/python3.1/threading.py", line 516, in _bootstrap_inner
self.run()
File "/home/rfrm/test.py", line 13, in run
action(self.turtle, random.randint(1,25))
File "/usr/local/lib/python3.1/dist-packages/cTurtle.py", line 1203, in right
checkargs((int, float))
File "/usr/local/lib/python3.1/dist-packages/cTurtle.py", line 2300, in _rotate
self._orient = self._orient.rotate(delta)
File "/usr/local/lib/python3.1/dist-packages/cTurtle.py", line 2085, in _update
for t in screen._turtles:
File "/usr/local/lib/python3.1/dist-packages/cTurtle.py", line 2219, in _drawturtle
screen._drawpoly(titem, shape, fill=fc, outline=oc,
File "/usr/local/lib/python3.1/dist-packages/cTurtle.py", line 384, in _drawpoly
cl.append(-y)
File "<string>", line 1, in coords
File "/usr/lib/python3.1/tkinter/__init__.py", line 2123, in coords
self.tk.call((self._w, 'coords') + args)))
RuntimeError: main thread is not in main loop
Exception in thread Thread-3:
Traceback (most recent call last):
File "/usr/lib/python3.1/threading.py", line 516, in _bootstrap_inner
self.run()
File "/home/rfrm/test.py", line 13, in run
action(self.turtle, random.randint(1,25))
File "/usr/local/lib/python3.1/dist-packages/cTurtle.py", line 1162, in forward
checkargs((int, float))
File "/usr/local/lib/python3.1/dist-packages/cTurtle.py", line 1131, in _go
ende = self._position + self._orient * distance
File "/usr/local/lib/python3.1/dist-packages/cTurtle.py", line 2270, in _goto
screen._drawline(self.drawingLineItem, ((0, 0), (0, 0)),
File "/usr/local/lib/python3.1/dist-packages/cTurtle.py", line 419, in _drawline
cl.append(-y)
File "<string>", line 1, in coords
File "/usr/lib/python3.1/tkinter/__init__.py", line 2123, in coords
self.tk.call((self._w, 'coords') + args)))
RuntimeError: main thread is not in main loop
Exception in thread Thread-4:
Traceback (most recent call last):
File "/usr/lib/python3.1/threading.py", line 516, in _bootstrap_inner
self.run()
File "/home/rfrm/test.py", line 13, in run
action(self.turtle, random.randint(1,25))
File "/usr/local/lib/python3.1/dist-packages/cTurtle.py", line 1162, in forward
checkargs((int, float))
File "/usr/local/lib/python3.1/dist-packages/cTurtle.py", line 1131, in _go
ende = self._position + self._orient * distance
File "/usr/local/lib/python3.1/dist-packages/cTurtle.py", line 2270, in _goto
screen._drawline(self.drawingLineItem, ((0, 0), (0, 0)),
File "/usr/local/lib/python3.1/dist-packages/cTurtle.py", line 419, in _drawline
cl.append(-y)
File "<string>", line 1, in coords
File "/usr/lib/python3.1/tkinter/__init__.py", line 2123, in coords
self.tk.call((self._w, 'coords') + args)))
RuntimeError: main thread is not in main loop
Exception in thread Thread-5:
Traceback (most recent call last):
File "/usr/lib/python3.1/threading.py", line 516, in _bootstrap_inner
self.run()
File "/home/rfrm/test.py", line 13, in run
action(self.turtle, random.randint(1,25))
File "/usr/local/lib/python3.1/dist-packages/cTurtle.py", line 1203, in right
checkargs((int, float))
File "/usr/local/lib/python3.1/dist-packages/cTurtle.py", line 2300, in _rotate
self._orient = self._orient.rotate(delta)
File "/usr/local/lib/python3.1/dist-packages/cTurtle.py", line 2085, in _update
for t in screen._turtles:
File "/usr/local/lib/python3.1/dist-packages/cTurtle.py", line 2219, in _drawturtle
screen._drawpoly(titem, shape, fill=fc, outline=oc,
File "/usr/local/lib/python3.1/dist-packages/cTurtle.py", line 384, in _drawpoly
cl.append(-y)
File "<string>", line 1, in coords
File "/usr/lib/python3.1/tkinter/__init__.py", line 2123, in coords
self.tk.call((self._w, 'coords') + args)))
RuntimeError: main thread is not in main loop
这是什么意思呢?“主线程不在主循环中”又是什么意思呢?谢谢大家的帮助。
2 个回答
0
这有一些限制,但还是有可能实现的。答案就在你的错误信息里:
运行时错误:主线程不在主循环中
要把你的 turtle/tkinter 操作限制在主线程里。在我对你示例的修改中,我使用了线程安全的 队列 数据结构来在不同线程和 turtle 之间进行通信:
from threading import Thread, active_count
from turtle import Turtle, Screen
import queue
import random
QUEUE_SIZE = 1 # set higher the more hardware threads you have
ACTIONS = [Turtle.forward, Turtle.right, Turtle.left]
COLORS = ['red', 'black', 'blue', 'green', 'magenta']
class MyTurtleManipulator(Thread):
def __init__(self, turtle):
super().__init__()
self.turtle = turtle
def run(self):
for _ in range(100):
actions.put((self.turtle, random.choice(ACTIONS), random.randint(1, 30)))
def process_queue():
while not actions.empty():
turtle, action, argument = actions.get()
action(turtle, argument)
if active_count() > 1:
screen.ontimer(process_queue, 100)
actions = queue.Queue(QUEUE_SIZE)
for color in COLORS:
turtle = Turtle('turtle')
turtle.color(color)
turtle.setheading(random.randint(0, 360))
MyTurtleManipulator(turtle).start()
screen = Screen()
process_queue()
screen.mainloop()
我把 QUEUE_SIZE 设置为 1,因为我使用的机器只有两个线程!我很好奇在有更多线程的机器上,设置 QUEUE_SIZE 大约等于线程数减去 1 的时候,是否一切都能正常工作。
1
这看起来是Python和Tkinter的一个限制,在这里有详细说明,也就是说,turtle(海龟图形)和线程(同时运行的程序部分)不太兼容。