Python -- pygame 错误 'str 对象没有 'render' 属性
我正在用Python制作一个猜字游戏,但在函数def drawGameOver中尝试显示“游戏结束”的消息时,遇到了一个错误:“'str'对象没有'render'属性”。我的代码哪里出问题了?我该如何在屏幕底部中间显示“游戏结束”?我提供了我认为唯一相关的代码。错误出现在“#显示游戏结束消息”注释下面的那一行。谢谢!
# this function draws the game over screen
def drawGameOver(screen, fontObj, gameOverMsg, secretWord):
# draw a filled rectangle
pygame.draw.rect(screen,(0,0,255),(0,375,640,100))
# draw a border rectangle
# display the game over message
overMsg = fontObj.render(gameOverMsg, True, (255,255,255),(0,0,0))
overRect = overMsg.get_rect()
screen.blit(overMsg,overRect)
# display the secret word
print("")
def main():
# initialize pygame
pygame.init()
# create the screen
screen = pygame.display.set_mode((640,440))
# fill the screen w/ white
screen.fill((255,255,255))
fontObj = pygame.font.SysFont('bookantiqua', 28, True, False)
# here is the magic: making the text input
# create an input with a max length of 45,
# and a red color and a prompt saying 'type here: '
txtbx = eztext.Input(x=0, y=350, color=(0,0,0), prompt='You entered: ')
# get the secret word
secretWord = getRandomWord(words)
#variables to hold the incorrect and correct letters
missedLetters = ""
correctLetters = ""
#gameoverMsg is initialized to be empty
gameOverMsg = "Game Over"
#game is not over yet
gameIsDone = False
2 个回答
1
问题是我需要在这个特定的函数里重新定义fontObj。
1
看起来你传入的 fontObj
是一个字符串,而不是一个字体对象。你现在只是在尝试渲染这个字符串。