Python - 剪刀石头布游戏
我正在用Python制作一个游戏。问题是,在剪刀、石头、布这个游戏中,会有很多不同的组合,比如石头和布、石头和剪刀等等。那么,我该怎么做才能避免写很多的elif语句呢?
import random
random_choice = ["Scissors", "Paper", "Rock"][random.randint(0, 2)]
player_input = raw_input("What's your choice (Scissors, Paper, or Rock)")
if player_input not in ["Scissors", "Paper", "Rock"]:
print("Not valid choice")
raw_input()
exit()
if player_input == random_choice:
print("You both choose %s" % random_choice)
elif player_input == "Rock" and random_choice == "Scissors":
print("You picked Rock and the bot picked Scissors, you win!")
raw_input()
#And so on making heaps of elif's for all the combinations there can be.
那么,我们怎么才能制作这个游戏,而不需要写那么多的elif语句,或者说写更少的代码呢?肯定有更好的编程方式来处理这些情况吧?
2 个回答
1
我们可以做一个可能结果的映射表:
a_beats_b = {('Scissors', 'Paper'): True,
('Scissors', 'Rock'): False,
...
(注意,键必须是元组)。然后可以这样查找:
player_wins = a_beats_b[(player_input, random_choice)]
你需要处理相同选择的情况(就像你已经在做的那样)。
2
如果你想避免使用elif
这种层层判断的方法,可以用一个集合来存储所有的获胜组合:
import random
# random.choice is a convenient method
possible_choices = ["Scissors", "Paper", "Rock"]
random_choice = random.choice(possible_choices)
# set notation, valid since Python 2.7+ and 3.1+ (thanks Nick T)
winning = {("Scissors", "Paper"), ("Paper", "Rock"), ("Rock", "Scissors")}
player_input = raw_input("What's your choice (Scissors, Paper, or Rock)")
if player_input not in possible_choices:
print("Not valid choice.")
raw_input()
if player_input == random_choice:
print("You both choose %s" % random_choice)
elif (player_input, random_choice) in winning:
print("You picked %s and the bot picked %s, you win!" % (player_input, random_choice))
else:
print("You picked %s and the bot picked %s, you lose!" % (player_input, random_choice))
raw_input()